Other

Adherence to home-based videogame treatment for amblyopia in children and adults

View original item

About this item

Title
Adherence to home-based videogame treatment for amblyopia in children and adults
Content partner
FigShare
Collection
FigShare
Description

Clinical relevance: Home-based videogame treatments are increasingly popular for amblyopia treatment. However, at-home treatments tend to be done in short sessions and with frequent disruptions, which may reduce the effectiveness of binocular visual stimulation. These treatment adherence patterns need to be accounted for when considering dose-response relationships and treatment effectiveness. Background: Home-based videogame treatments are increasingly being used for various sensory conditio...

Format
Other
Date created
02 Mar, 2021
Creator
Tina Y Gao / Joanna M Black / Raiju J Babu / William R Bobier / Arijit Chakraborty / Shuan Dai / Cindy X Guo / Robert F Hess / Michelle Jenkins / Yannan Jiang / Lisa S Kearns / Lionel Kowal / Carly S Y Lam / Peter C K Pang / Varsha Parag / Roberto Pieri / Rajkumar Nallour Raveendren / Jayshree South / Sandra Elfride Staffieri / Angela Wadham / Natalie Walker / Benjamin Thompson
URL
https://figshare.com/articles/journal_contribution/Adherence_to_home-based_videogame_treatment_fo...
Related subjects
Amblyopia / children’s vision / Medicine / Pharmacology / Sociology / Cancer / Mental Health / Plant Biology

What can I do with this item?

Check copyright status and what you can do with this item

Check information

Report this item

If you believe this item breaches our terms of use please report this item

Report this item

DigitalNZ brings together more than 30 million items from institutions so that they are easy to find and use. This information is the best information we could find on this item. This item was added on 05 March 2021, and updated 07 April 2023.
Learn more about how we work.

Share

What can I do with this item?

You must always check with FigShare to confirm the specific terms of use, but this is our understanding:

Research icon

Non-infringing use

NZ Copyright law does not prevent every use of a copyright work. You should consider what you can and cannot do with a copyright work.

NZ Copyright law does not prevent every use of a copyright work. You should consider what you can and cannot do with a copyright work.

Share it icon

Share it

This item is suitable for copying and sharing with others, without further permission.

This item is suitable for copying and sharing with others, without further permission.

Modify it icon

Modify it

This item is suitable for modifying, remixing and building upon, without further permission.

This item is suitable for modifying, remixing and building upon, without further permission.

Use it commercially icon

Use it commercially

This item is suitable for commercial use, without further permission.

This item is suitable for commercial use, without further permission.

View original item

What can I do with this item?

Check copyright status and what you can do with this item

Check information

Report this item

If you believe this item breaches our terms of use please report this item

Report this item

DigitalNZ brings together more than 30 million items from institutions so that they are easy to find and use. This information is the best information we could find on this item. This item was added on 05 March 2021, and updated 07 April 2023.
Learn more about how we work.

Share

Related items

Loading...