Research paper

Distributed Architecture for Procedural Terrain Generation in Video Games

View original item

About this item

Title
Distributed Architecture for Procedural Terrain Generation in Video Games
Content partner
Victoria University of Wellington
Collection
Open Access Victoria University of Wellington
Description

<strong>Procedural generation is often used to create maps and levels in video games in real-time as opposed to loading designer made levels from file. A single player game on a single machine can easily produce the game world by itself. However in a multiplayer game the additional players will also need the game world generated for them. The host machine will need to be capable of generating the game world for all active players by itself which leads to limitations on the number of playe...

Format
Research paper
Research format
Scholarly text / Thesis
Thesis level
Masters
Date created
2024
Creator
Elroy Dalefield
URL
https://figshare.com/articles/thesis/Distributed_Architecture_for_Procedural_Terrain_Generation_i...
Related subjects
Distributed systems and algorithms / Entertainment and gaming / Procedural content generation / Procedural Generation / Distributed Architecture / Video Game / Video Games / School: School of Engineering and Computer Science / Degree Discipline: Computer Science / Degree Name: Master of Science / Degree Level: Masters

What can I do with this item?

Check copyright status and what you can do with this item

Check information

Report this item

If you believe this item breaches our terms of use please report this item

Report this item

DigitalNZ brings together more than 30 million items from institutions so that they are easy to find and use. This information is the best information we could find on this item. This item was added on 22 April 2024, and updated 08 December 2024.
Learn more about how we work.

Share

What can I do with this item?

You must always check with Victoria University of Wellington to confirm the specific terms of use, but this is our understanding:

Research icon

Non-infringing use

NZ Copyright law does not prevent every use of a copyright work. You should consider what you can and cannot do with a copyright work.

NZ Copyright law does not prevent every use of a copyright work. You should consider what you can and cannot do with a copyright work.

No sharing icon

No sharing

You may not copy and/or share this item with others without further permission. This includes posting it on your blog, using it in a presentation, or any other public use.

You may not copy and/or share this item with others without further permission. This includes posting it on your blog, using it in a presentation, or any other public use.

No modifying icon

No modifying

You are not allowed to adapt or remix this item into any other works.

You are not allowed to adapt or remix this item into any other works.

No commercial use icon

No commercial use

You may not use this item commercially.

You may not use this item commercially.

View original item

What can I do with this item?

Check copyright status and what you can do with this item

Check information

Report this item

If you believe this item breaches our terms of use please report this item

Report this item

DigitalNZ brings together more than 30 million items from institutions so that they are easy to find and use. This information is the best information we could find on this item. This item was added on 22 April 2024, and updated 08 December 2024.
Learn more about how we work.

Share

Related items

Loading...